Bool
Int8
Int16
Int32
Int64
UInt8
UInt16
UInt32
UInt64
Fixed
FVector2
FVector3
FPoint
Float
Vector2
Vector3
Point
RoleID
RoleRelation
CampID
UnitID
HighLightUnitID
ProjectileID
AbilitySeq
UnitKey
UnitType
AbilityKey
WeatherType
ModifierKey
SortType
ProjectileKey
AbilityIndex
AbilityType
AbilityCastType
AbilityStrAttr
SfxVisibleType
LinkSfxPointType
MovementObstacleProcessType
AttackTargetHitType
ItemID
ItemKey
RandomPool
SceneNode
TechKey
UIAnimKey
RoleStatus
RoleType
AudioKey
SfxKey
LinkSfxKey
ModelKey
TriggerID
DynamicTriggerInstance
AreaID
CamlineID
SlotType
Str
RoleResKey
StoreKey
TabName
TabIdx
Texture
MiniMapColorType
UnitBehavior
Shape
ExprList
UIntList
IntList
Iterator
Int32Iterator
KVBase
Actor
UIPreset
Unit
UnitGroup
UnitKeyPool
Camera
RoleGroup
Item
SoundEntity
ItemGroup
Destructible
DestructibleID
DestructibleKey
Role
Camp
Area
RecArea
CirArea
PolyArea
RoadGroup
LightID
Light
PointLight
SpotLight
Fog
FogID
Ability
ModifierEntity
ModifierEffectType
ModifierType
ModifierStyle
ProjectileEntity
ProjectileGroup
ActorList
UnitList
UnitModel
RoleRes
CameraPreset
Road
Model
Sfx
LinkSfx
UnitCommand
UnitCommandType
Timer
Formula
KeyboardKey
FuncKeyboardKey
MouseKey
MouseWheel
GameMode
StartMode
EditableGameFunc
AllGameFunc
NormalKey
RecordKey
CameraRotate
LanguageType
HitPointKey
CurvedPath
Table
PostEffect
UIPrefabIns
SkillPointerType